currentlyacceptingcuddles:

I like how Bethesda manages to be more progressive than most of the games industry by doing as little work as possible.

Unnamed npcs like bandits are randomly assembled from the available body features, which inadvertently leads to more balanced gender and race representation, because every physical attribute has an equal chance to be chosen. In Skyrim, marriageable npcs are marriageable no matter what the player is, because having a single “marriageable” box to tick when coding npcs is easier than having to check for multiple variables like race and gender in the player.

No one in any bethesda game will treat you any differently or even speak differently other than “he” or “she”, and even then a lot of dialogue uses “they” or your characters titles rather than your pronouns to save dialogue lines.

It is literally less work to just represent everybody equally. The next time a game dev tries to say they don’t have the resources to include more diverse representation, you push that shit back at them because that shit is bullshit.